Connect with us

World News

Peabody Announces Award Winners for Digital and Interactive Storytelling

Published

on

unnamed 3 2
Today, the Peabody Awards Interactive Board of Jurors unveiled 12 winning digital and interactive projects alongside four Special Awardees that have achieved outstanding feats in storytelling across interactive, immersive and new media categories. The distinguished “Legacy class” of winners whose mediums altogether span Virtual and Augmented Reality, Gaming, Interactive Journalism, Social Video, Interactive Documentary, Transmedia Storytelling, and more, demonstrate the depth of these digital formats and emphasize the foundational standards for future award recipients.
“To recognize the present and future of storytelling in digital spaces, Peabody has taken the unusual step of looking backwards, recognizing landmark pioneering projects that have shaped and defined powerful stories in interactive and immersive media forms,” said Dr. Jeffrey Jones, executive director of Peabody. “We are honored to highlight these legacy projects and their creators, all of which signal the type of meaningful stories we will be recognizing each year going forward.”
Unanimously selected by the novel board of jurors, the legacy winners celebrate innovators who have long paved the way in diversifying storytelling experiences and communities, including four special awards . Phil Yu was named winner of the Trailblazer Award for his Angry Asian Man blog, a groundbreaking work at the forefront of amplifying Asian American voices in media and combating cultural stereotypes. Known as the “Godmother of Virtual Reality,” Nonny de la Peña received the Field Builder Award for her contributions to advancements in VR and immersive journalism, inspiring new modes of interactive storytelling that are now widely adopted. Peña and Yu’s awards were presented by Alejandro González Iñárritu and Daniel Dae Kim respectively.
The computer program ELIZA, developed in 1964-66, was honored with the Foundational Award for elevating software as a tool not just for business or science, but also for emotional interactions, empathy, and connection. Forensic Architecture received an Institutional Award for its evidentiary techniques known as “counter-forensics” to advance justice and to expose state, military, police, and corporate crimes of magnitude.
“By honoring these legacy projects and creative innovators, we celebrate dynamic stories that push the limit of what we know storytelling to be across all mediums,” said Diana Williams, chairwoman of the new Peabody Interactive Board. “And we also continue to uphold the Peabody’s mission of supporting visionaries who tell stories that illuminate the world around us and can perhaps evoke societal change.”
All winning projects are now featured on the Peabody Awards’ interactive website, peabodyawards.com/interactive/legacy, for audiences to explore firsthand and to learn about their historical impact. Designed to honor and respect Peabody recipients within their medium, and created with accessibility in mind, audiences can view, share and engage with these legacy projects and the site’s exclusive content.
The formalization of the new awards category follows a tradition of past Peabody honorees recognized for their digital innovation and storytelling, including “Snow Fall: The Avalanche at Tunnel Creek (2012), “A Short History of the Highrise” (2013), and “That Dragon Cancer” (2016). Legacy winners were identified and handpicked by the Board as projects released prior to 2019. Any projects headed or led by jurors were removed from consideration. The bodies of work and profiles of the Peabody Interactive Board of Jurors is available on the Peabody website.
The first entry submission window for recent projects is slated to open late June 2022. Entry guidelines and eligibility rules will be available on the Peabody website beginning in May.
The full list of legacy winners is below (listed by the four special awards, followed by 12 projects in alphabetical order):
Peabody Award Legacy Winners for Digital & Interactive:
Trailblazer Award
Like many people of color coming up in the 1980s and ‘90s, Phil Yu had grown accustomed to not seeing himself in mass media. But unlike many, Yu also got angry, and then he found a way to channel it. Angry Asian Man is a blog whose name is an ironic play on the model minority trope and asks: Why aren’t Asians allowed or expected to be angry? The blog began as a way for Yu to express himself and work through how he felt about not seeing his community reflected in media, but found further purpose after successfully helping to mobilize against a clothing company that had released T-shirts featuring racist caricatures of Asian people. This changed the blog’s course from criticism to also include calls to action, providing a look, via an Asian American lens, at everything from pop culture to politics to music to academia. As it became a destination for others seeking community, the blog again transformed into a type of short form conversation. The speed in which today’s audience can call out media for stereotypical representations and/or erasure was built off of the work that Yu has been doing for the last 20 years. He spoke up when others did not. He amplified the work of organizations covering Asian American issues so that they could find broader coalitions. With the message as important as the delivery and consumption medium, Phil continues to shine a light on Asian American issues beyond his blog and into podcasts and publishing. Mainstream media is listening now.
Field Builder Award
Nonny de la Peña has been at the forefront of emerging media throughout her career, earning the title of “Godmother of VR.” She was an important contributor during a historic period of discovery in beyond-broadcast digital media. Her example catalyzed a generation of storytellers and innovators to invest their genius towards meaning-making in emerging media forms. De la Peña brought important insights to the critiques that virtual reality is too immersive for certain content while making compelling arguments for VR journalism, offering eye-opening examples, and providing best practices for designing embodied experiences of challenging events. Collaborations with leading news organizations set standards in transparency, accuracy, and sourcing for new media. Significant areas of her innovation include room-scale 5DoF immersion; data visualization; flat game-engine storytelling; techniques to bring flat media documentation into immersive space, stimulating technologists to make VR headsets mobile, higher quality, and less expensive; and a platform that democratizes the immersive power of volumetric VR. Her pieces help audiences become intimately aware of the nuances of news issues and events spanning critical subjects like abortion, LGBTQ+ youth, police brutality, conflict zones, solitary confinement, melting ice caps, the Black Lives Matter movement, and more.
Foundational Award
ELIZA (1964)
Primary Credits: Joseph Weizenbaum, MIT Artificial Intelligence Laboratory
In 1966, Joseph Weizenbaum saw the potential in the computers of his day to create a program for the purpose not of processing information or doing scientific calculations, but for the sole intention of making a relationship. This program was ELIZA. ELIZA took the form of what we now call a chatbot. She was presented as a “mock (Rogerian) psychotherapist.” Participants would write to her and she would respond with relevant questions or statements that fueled further conversation. The perception of empathy from ELIZA was so strong that participants often requested privacy while talking to her. It can be easy these days to mistake ELIZA for her descendants—natural language personal assistants like Siri or Alexa. While this software has advanced considerably in the course of the last 50 years, the change in focus to transactional interactions—language as interface—obscures the revolutionary personal narratives that ELIZA created. ELIZA showed the world that a simple computer script could evoke not just one story, but as many stories as there were people who interacted with her. She opened the door to software as a tool not just for business or science, but also for emotional interactions, empathy, and connection.
Institutional Award
Primary Credits: Eyal Weizman
In the 21st century, states’ and corporations’ arsenals include drones, chemical gasses, computational surveillance, sensors, and disinformation, which are launched at targets remotely through complex computer interfaces and dizzying transnational networks. In these next-level true crimes, there is no obvious smoking gun. Conventional forensics cannot adequately find, collect, analyze, and present evidence to make a case against perpetrators. For the last decade, Forensic Architecture has directed a spectacular coordinated response, led by architect Eyal Weizman. The group has written a new language of evidentiary techniques called “counter-forensics” to advance justice and expose state, military, police, and corporate crimes of magnitude on behalf of advocates and affected communities. Using sophisticated architectural techniques such as lidar, radar, photogrammetry, and advanced platform software, for each case they build an elaborate digital 3D model of the scene of the crime. The team then situates individual pieces of evidence “on stage” within frameworks such as open-source data, satellite data, surveillance footage, citizen video, audio, mobile phone meta-data, allowing for the study of the relational dynamics. Forensic Architecture has co-created an entire new academic field and emergent media practice, using digital 3D modeling for human rights investigation and documentary, to speak truth to computational power on a planetary scale.
Fields & Forms: Interactive Documentary, Game+Play, XR
Primary Credits: Jacqueline Olive
Additional Production Credits & Partners: Tell It Media, Bay Area Video Coalition
The creators of the virtual project Always in Season Island sought to confront the ongoing legacy of American racial terror following their 2019 documentary film (Always in Season) on the history of the lynching of African Americans, They recreated, in virtual life, the setting of the 1930 lynching in Marion, Indiana, when 10,000 white men, women, and children came to watch the torture and murder of two African American men. Avoiding gratuitous violence, “Always in Season Island” offered visitors tasks to complete and prompts to consider that either encouraged or stopped the lynching from occurring, ultimately pushing the conventions of the documentary form and challenging audiences to intimately examine their own capacities for both dehumanization and change.
The Beast, A.I. Transmedia Experience (2001)
Fields & Forms: Transmedia Storytelling
Primary Credits: Jordan Weisman, Sean Stewart, Pete Fenlon, and Elan Lee
Originally developed by a small team at Microsoft Games as a marketing campaign to support the 2001 film A.I.: Artificial Intelligence, “The Beast” played out over a massive network of fictional websites and other forms of media that combined to tell a sprawling tale set in the world of A.I.: Artificial Intelligence. Following clues hidden in the movie’s trailer and poster, those who found their way into the network were immersed in the storyworld and challenged with puzzles to unlock the next pieces of narrative. This mass-distributed form of storytelling, later dubbed an “Alternate Reality Game,” provided a template for a new way to tell stories over the internet and connected media.
Fields & Forms: Interactive Journalism
Primary Credits: Steven Rich, Julie Tate, David Fallis
Additional Production Credits & Partners: The Washington Post
Amid outrage over the 2014 police killing of Michael Brown in Ferguson, Missouri, reporter Wesley Lowery suggested that The Post count every fatal police shooting in America. We now know that American police officers shoot and kill about 1,000 people a year, and The Post has consistently made the data accessible through graphics that show with stunning clarity how victims are disproportionately Black—more than a third of unarmed people—and overwhelmingly young and male. The most salient and impactful works of data journalism fill a void and answer crucial questions that the government or private sector choose not to. With the Fatal Force database, The Post’s work over seven years is an unwavering public service in the fight for criminal justice.
Fields & Forms: Social Video
Primary Credits:  Anita Sarkeesian
Following the 2009 launch of her feminist media criticism website by the same name, Anita Sarkeesian advanced our conservations about popular culture, and specifically the representation of gender in media and “geek” and gamer culture, through her Feminist Frequency YouTube channel. Her lightning rod series “Tropes vs. Women in Video Games,” exposed the persistent denigration of women in one of the most popular media forms in the world and angered parts of the largely male gamer demographic, prompting the #GamerGate scandal when she endured vicious online harassment and death threats. Through it all, she continued to tell stories in service of manifesting a better world for women, queers, and other marginalized people.
Fields & Forms: Interactive Journalism
Primary Credits: Josh Katz, Wilson Andrews
Additional Production Credits & Partners: The New York Times
The New York Times’ work “How Y’all, Youse and You Guys Talk”—or, because of its sheer ubiquity, simply the “dialect quiz”—became a cultural touchstone immediately after its launch in 2013. After answering a series of questions about the words you use, the interactive graphic returns a map that, more often than not, pinpoints where you live or grew up. What started as a personal side project of graphics editor Josh Katz was used by tens of millions of visitors over the span of a few weeks and quickly became at the time the most-viewed piece of content in New York Times history for its ability to tell individuals a personal story about themselves while also drawing a limitless set of maps of cultural geography that still delights new readers today.
Journey (2012)
Fields & Forms: Interactive Narrative
Primary Credits: Jenova Chen
Additional Production Credits & Partners: SONY Computer Entertainment, Santa Monica Studio Developer: THATGAMECOMPANY INC
Journey is quiet, abstract, and spiritual, yet riveting. As a player you are a robed figure, seemingly lost, while meeting anonymous strangers, other players searching for what they do not know. Journey shook the gaming world when it was released a decade ago, crystallizing the spirit of a burgeoning generation of indie game developers, whose tender, artisanal works recalled the wonder of the earliest days of gaming. In Journey we are encouraged to collaborate with anonymous strangers as opposed to shouting at them for competition or clout. We are asked to slow down, stop talking, and pay attention to history and the ecosystem around us.
Fields & Forms: Interactive Narrative
Primary Credits: Sean Vesce, Alan Gershenfeld, Gloria O’Neill
Additional Production Credits & Partners: Cook Inlet Tribal Council, Inc. E-Line Media
“Kunuuksaayuka,” a traditional Alaskan Iñupiat tale, follows a young girl, Nuna, who fights against an eternal winter storm threatening her community’s survival. For the 2014 atmospheric puzzle-platformer Kisima Inŋitchuŋa, this epic journey has been adapted by writer, storyteller, and poet Ishmael Hope (Iñupiaq and Tlingit) into an artful and accessible educational game. Throughout the game, players encounter powerful video vignettes of interviews with 40 Iñupiat Elders who share legends, cultural practices, and traditional world-views. Importantly, the project originated with Upper One Games, a for-profit subsidiary of Cook Inlet Tribal Council established in 2012 as the first Indigenous-owned commercial game company in the United States.
Fields & Forms: XR
Primary Credits: Arnaud Colinart, Amaury Laburth, Pete Middleton, James Spinney
Additional Production Credits & Partners: Archer’s Mark, Ex Nihiloin collaboration with Audiogaming, Novelab ARTE France With the Support of CNC
Notes on Blindness: Into Darkness is a beautifully crafted landmark 360 film project that premiered in 2016 in collaboration with an acclaimed flat feature film documentary. While the feature film (Notes on Blindness) told the story of an articulate professor documenting his transition from being a sighted to an unsighted person, the immersive piece gave audiences an experience of echolocation. In effect, the tables were turned, where sighted people shifted from sympathy for someone who “lost” a sense, to a realization that they have been so dominated by eye data inputs to their brain they have become “sound blind. The experience answered the “why immersion?” question with innovative design technique, a compelling experience, an emotional journey, and transcendent aesthetics—all elements of an excellent story.
Fields & Forms: Game + Play
Primary Credits: Lucas Pope
Additional Production Credits & Partners: Developer and Publisher: 3909 LLC
First released in 2013, Papers, Please puts players in a position of authority in a dystopian police state. In this strategy simulation video game, the player is in the shoes of an immigration officer stationed in a country bordered by hostile neighbors. With little time to review and process documents, the player must make fast-paced decisions to determine who can cross the border. And with each wrong decision, the consequences can be dire, resulting in life or death stakes for your family who are dependent on your earnings. Papers, Please breaks away from the traditional tropes of kill or be killed but instead focuses on the ever-present complex, intricate, and personal choices resulting from geopolitical forces.
Quipu (2015)
Fields & Forms: Interactive Documentary, Audio
Primary Credits: Maria Ignacia Court, Rosemarie Lerner
Additional Production Credits & Partners: Chaka Studios
In the 2015 web-based online documentary Quipu Project audiences click on colored-dot icons, each representing testimonies of more than 100 women from remote mountainous locations across Peru, who share their anonymous stories in voice messages after dialing a free phone number. In recording after recording, they recount being among the nearly 300,000 women (and thousands of men) brutally subjected to sterilization under the government of former president Alberto Fujimori in the 1990s. Quipu Project elegantly fused low-tech phone technology for recording with a high-tech digital interface for the user experience, brilliantly weaving together ancient and new technologies to create a powerful and poetic online collection of co-created, participatory oral histories in a movement for justice and survivor support.
Fields & Forms: Co-Creation
Primary Credits: Casey Pugh
Additional Production Credits & Partners: Jamie Wilkinson, Chad Pugh, Annelise Pruitt, Bryan Pugh, Aaron Valdez, KK Apple, Todd Roman, Ivan Askwith
Star Wars Uncut—a 2010 online film produced, edited, and directed by Casey Pugh—is a
crowdsourced shot-for-shot re-creation of Star Wars Episode IV: A New Hope, consisting of 473 segments, 15 seconds each, created and submitted by fans from all over the globe. In 2009, Pugh created a website where fans could sign up to re-create scenes from the original Star Wars film. When there were multiple contenders, there was a vote to determine whose work made it into the final film, which would then be altered in real time. Star Wars Uncut is a great example of fanfiction involving a beloved IP, a best-in-class show of how crowdsourced content can not only entertain, but also make a familiar story delightful in a new way.
Fields & Forms: Co-Creation, Transmedia Storytelling
Primary Credits: Ken Eklund
Additional Production Credits & Partners: Electric Shadows, Independent Lens, ITVS Interactive, Writerguy official credits: http://writerguy.com/wwo/metacontact.htm 
Unfolding online in 2007, World Without Oil simulated a global oil shortage. Over the 32 days the game ran, each day played out one week of events, charting worldwide ramifications of a global oil shock. The game invited players from around the world to tell their own stories of how the oil shortage was affecting their lives, through blog posts, voice recordings, pictures, video, and other user-generated content. Collaborating on potential solutions to a global crisis, the players together helped create a fictional documentary, raising important questions of sustainability and resiliency.
For more information visit peabodyawards.com and follow #PeabodyAwards #StoriesThatMatter across Peabody Awards social media channels:
About Peabody Awards
Respected for its integrity and revered for its standards of excellence, the Peabody is an honor like no other for television, podcast/radio, interactive and digital media. Chosen each year by a diverse Board of Jurors through unanimous vote, Peabody Awards are given in the categories of entertainment, documentary, news, podcast/radio, arts, children’s and youth, and public service programming. The annual Peabody winners are a collection of stories that powerfully reflect the pressing social issues and the vibrant emerging voices of our day. From major productions to local journalism, the Peabody Awards shine a light on the Stories That Matter and are a testament to the power of art and reportage in the push for truth, social justice, and equity. The Peabody Awards were founded in 1940 at the Grady College of Journalism and Mass Communication at the University of Georgia and are still based in Athens today.
About Black Heart 🖤
Black Heart is a worker-owned creative agency in the Extended Reality (XR) space dedicated to centering Black creators and stories. As a group of collaborators, strategists, and thought leaders, the goal of Black Heart is simple – create an agency built on the principles of the Black community through amazing storytelling, innovative thinking, anti-racist beliefs, a commitment to lifting each other, our clients, our neighbors. We do this in the service of our clients, of you, like-minded individuals and organizations wishing and working to create a better world through action.
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

World News

Iraqi TikTok star Om Fahad shot dead outside Baghdad home

Published

on

ob 1714192727

Iraqi social media influencer Om Fahad has been shot dead outside her home in Baghdad, according to local media reports. (more…)

Continue Reading

World News

Iranian rapper Toomaj Salehi sentenced to death for protesting

Published

on

796535Image1

Iranian Dissident rapper Toomaj Salehi has been given a death sentence for his involvement in the widespread protests that swept Iran in 2022, according to his lawyer. (more…)

Continue Reading

Radio & TV

2024 MTV Video Music Awards (VMAs) to air LIVE on DStv

Published

on

2024 MTV VMAs Logo

MTV has announced the 2024 “VMAs” will make its return to New York on Tuesday, September 10th at the UBS Arena. Airing LIVE on MTV, DStv Channel 130 on Wednesday, 11 September at 1:00am WAT and 2:00am CAT around the world in more than 150 countries. This year’s global fan-filled phenomenon will celebrate the best music videos of the past year with supersized performances, epic tributes, and unforgettable appearances from the world’s biggest celebrities.

“We’re excited to bring this year’s VMAs to UBS Arena, one of the country’s newest and most cutting edge venues,” said Bruce Gillmer, President of Music, Music Talent, Programming & Events, Paramount and Chief Content Officer, Music, Paramount+. “Celebrating one of music’s biggest nights with the incredible, robust New York area fans is something we’ve been looking forward to since the moment last year’s show ended.”

“It’s an honor to host MTV and the VMAs at UBS Arena,” said Mark Shulman, Senior Vice President of Programming, UBS Arena. “This is the culmination of bringing a world class event to a venue that offers state of the art capabilities and the best in fan amenities. We look forward to welcoming this year’s top artists, fans, and viewers worldwide to experience our arena and campus at Belmont Park.”

“We are excited to welcome back the MTV Video Music Awards to New York State,” said New York Governor Kathy Hochul. “From its origins at Radio City Music Hall in 1984 to this September’s event at the UBS Arena, the VMAs continue to captivate millions, showcasing the very best in music video artistry. As we prepare to host this 40th anniversary event, let’s embrace the spirit of creativity and innovation that defines our state’s cultural landscape.”

The “VMAs” will air across MTV’s global footprint of linear and digital platforms in more than 150 countries and territories, reaching over 319 million households.

Advertisement

Additional details will be announced closer to the show. Follow @MTV and @VMAs on social to keep up with all-things #VMAs.

Continue Reading

World News

Major step in malaria prevention as three West African countries roll out vaccine 

Published

on

malaria vaccine scaled

In a significant step forward for malaria prevention in Africa, three countries—Benin, Liberia and Sierra Leone—today launched a large-scale rollout of the life-saving malaria vaccine targeting millions of children across the three West African nations. The vaccine rollout, announced on World Malaria Day, seeks to further scale up vaccine deployment in the African region.

Today’s launch brings to eight the number of countries on the continent to offer the malaria vaccine as part of the childhood immunization programmes, extending access to more comprehensive malaria prevention. Several of the more than 30 countries in the African region that have expressed interest in the vaccine are scheduled to roll it out in the next year through support from Gavi, the Vaccine Alliance, as efforts continue to widen its deployment in the region in coordination with other prevention measures such as long-lasting insecticidal nets and seasonal malaria chemoprevention.

Benin, which received 215 900 doses, has added the malaria vaccine to its Expanded Programme on Immunization. The malaria vaccine should be provided in a schedule of 4 doses in children from around 5 months of age.

“The introduction of the malaria vaccine in the Expanded Programme on Immunization for our children is a major step forward in the fight against this scourge. I would like to reassure that the malaria vaccines are safe and effective and contribute to the protection of our children against this serious and fatal diseases,” said Prof Benjamin Hounkpatin, Minister of Health of Benin.

In Liberia, the vaccine was launched in the southern Rivercess County and will be rolled out afterwards in five other counties which have high malaria burden. At least 45 000 children are expected to benefit from the 112 000 doses of the available vaccine.

Advertisement

“For far too long, malaria has stolen the laughter and dreams of our children. But today, with this vaccine and the unwavering commitment of our communities, healthcare workers and our partners, including Gavi, UNICEF and WHO, we break the chain. We have a powerful tool that will protect them from this devastating illness and related deaths, ensuring their right to health and a brighter future. Let’s end malaria in Liberia and pave the way for a healthier, more just society,” said Dr Louise Kpoto, Liberia’s Minister of Health.

Two safe and effective vaccines — RTS,S and R21 — recommended by World Health Organization (WHO), are a breakthrough for child health and malaria control. A pilot malaria vaccine programme in Ghana, Kenya and Malawi reached over 2 million children from 2019 to 2023, showing a significant reduction in malaria illness and a 13% drop in overall child mortality and substantial reductions in hospitalizations.

In Sierra Leone, the first doses were administered to children at a health centre in Western Area Rural where the authorities kicked off the rollout of 550 000 vaccine doses. The vaccine will then be delivered in health facilities nationwide.

“With the new, safe and efficacious malaria vaccine, we now have an additional tool to fight this disease. In combination with insecticide-treated nets, effective diagnosis and treatment, and indoor spraying, no child should die from malaria infection,” said Dr Austin Demby, Minister of Health of Sierra Leone.

Malaria remains a huge health challenge in the African region, which is home to 11 countries that carry approximately 70% of the global burden of malaria. The region accounted for 94% of global malaria cases and 95% of all malaria deaths in 2022, according to the World Malaria Report.

Advertisement

“The African region is taking positive steps in scaling up the rollout of the malaria vaccine – a game-changer in our fight against this deadly disease,” said Dr Matshidiso Moeti, WHO Regional Director for Africa. “Working with our partners, we’re committed to supporting the ongoing efforts to protect, save the lives of young children and lower the malaria burden in the region.”

Aurelia Nguyen, Chief Programme Officer at Gavi, the Vaccine Alliance, noted: “Today we celebrate more children gaining access to a new lifesaving tool to fight one of Africa’s deadliest diseases. This introduction of malaria vaccines into routine programmes in Benin, Liberia, and Sierra Leone alongside other proven interventions will help save lives and offer relief to families, communities and hard-pressed health systems.”

Progress against malaria has stalled in these high-burden African countries since 2017 due to factors including climate change, humanitarian crises, low access to and insufficient quality of health services, gender-related barriers, biological threats such as insecticide and drug resistance and global economic crises. Fragile health systems and critical gaps in data and surveillance have compounded the challenge.

To put malaria progress back on track, WHO recommends robust commitment to malaria responses at all levels, particularly in high-burden countries; greater domestic and international funding; science and data-driven malaria responses; urgent action on the health impacts of climate change; harnessing research and innovation; as well as strong partnerships for coordinated responses. WHO is also calling attention to addressing delays in malaria programme implementation.

Advertisement
Continue Reading

World News

Kid Cudi cancels tour after breaking foot at Coachella

Published

on

cudi

Kid Cudi has been forced to cancel his tour after breaking his foot at Coachella over the weekend. During the fest’s Weekend Two on Sunday night, the rapper went to the hospital with a broken foot after jumping off the stage at the Sahara Tent. (more…)

Continue Reading

World News

The Un Certain Regard Jury of the 77th Festival de Cannes

Published

on

Screenshot 2024 04 24 at 17.36.21

The Canadian actor, director, screenwriter and producer Xavier Dolan will be the President of the Un Certain Regard Jury of the 77th Festival de Cannes. He will be joined by French-Senegalese screenwriter and director Maïmouna Doucouré, Moroccan director, screenwriter and producer Asmae El Moudir, German-Luxembourg actress Vicky Krieps, and American film critic, director, and writer Todd McCarthy. They will be in charge of awarding prizes for the Un Certain Regard section, which showcases art and discovery films by young auteurs.

This year, 18 films have been selected, including 8 first films. The 2023 Un Certain Regard top prize went to director Molly Manning Walker’s debut feature How to Have Sex.

When the light breaks by Rúnar Rúnarsson will open the Un Certain Regard section on Wednesday May 15, 2024.

XAVIER DOLAN – President
Actor, director, screenwriter, producer
Canada

mail?url=https%3A%2F%2F0lvw3.mjt.lu%2Fimg2%2F0lvw3%2F70dda188 c9f8 4561 9f82 28159dd5c115%2Fcontent&t=1713979132&ymreqid=a9118f68 f99b 17f2 1c3c ba009f01b000&sig=JWkhMr

© Shayne Laverdière

An actor since the age of four, Xavier Dolan directed and starred in his first feature film, I killed my mother, which was a big hit at the Directors’ Fortnight in 2009. This was followed by Heartbeats and Laurence Anyways, presented at the Festival de Cannes in 2010 and 2012 at Un Certain Regard, where they were enthusiastically received. In 2013, Tom at the Farm was screened at the Venice Film Festival, where it won the FIPRESCI Prize. With Mommy, he is awarded several prizes, including the Prix du Jury at the 2014 Festival de Cannes and the César for Best Foreign Film. Grand Prize winner at the 2016 Festival de Cannes with It’s only the end of the World, he returns to Competition with Matthias & Maxime in 2019. After a few notable roles with other filmmakers, such as his performance in Xavier Giannoli’s Lost Illusions in 2021, for which he was nominated for a César for Best Supporting Actor, in 2022 he directed the series The Night Logan woke up. Xavier Dolan was a member of the Jury in 2015, and now chairs the Un Certain Regard Jury.

Advertisement

MAÏMOUNA DOUCOURÉ
Screenwriter, director
France, Senegal

mail?url=https%3A%2F%2F0lvw3.mjt

© Sacha Meric

Her first professional short film, Maman(s), was selected for nearly 200 festivals around the world and won more than 60 awards, including the Jury Prize at Sundance, the Best Film Award in Toronto and the 2017 César for Best Short Film. In 2019, Maïmouna Doucouré receives the Gold Fellowship Award from the Academy of Motion Pictures. Released in 2020, Cuties, her first feature film, wins the Best Director Award at Sundance and a Special Mention from the International Generation Jury in Berlin. The film’s lead actress, Fathia Youssouf, won the César for Best Actress. Her second feature-length film, Hawa, produced in 2022 with Prime Vidéo, was also presented in Toronto. Maïmouna Doucouré is currently working on her next feature film about the legendary Joséphine Baker.

ASMAE EL MOUDIR
Director, screenwriter, producer
Morocco

mail?url=https%3A%2F%2F0lvw3.mjt

© Ammar Abd Rabbo

Asmae El Moudir studied cinema at the Moroccan University and at La Fémis in Paris. She has directed several award winning short films. She completed her Al Jazeera television documentary, The Postcard, in 2020. The Mother of all Lies is her first independent documentary feature premiered at the 2023 Festival de Cannes where it won the Un Certain Regard Directing Prize. The film also won the Golden Eye for Best Documentary. The film is screened at Toronto, Sundance, Melbourne, Busan, Karlovy Vary as well as many festivals around the world and won more than 25 awards. Asmae El Moudir is nominated for the PGA Award and the Film Independent Spirit Award for Best Doc. Most recently, she won the IDA Award (International Documentary Association) for Best Director. The Mother of All Lies was also shortlisted in the international features section of the Oscars 2024.

VICKY KRIEPS
Actress
Luxembourg, Germany

Advertisement
mail?url=https%3A%2F%2F0lvw3.mjt.lu%2Fimg2%2F0lvw3%2F21ce48f8 6b1f 423e b3fd a88a13e85c4f%2Fcontent&t=1713979132&ymreqid=a9118f68 f99b 17f2 1c3c

© Virgile Guinard

An international actress who works in French, English and German, Vicky Krieps has appeared in Joe Wright’s Hannah (2011), Philippe Claudel’s Before the Winter Chill(2013), Anton Corbijn’s  A most wanted Man(2014), Ingo Haeb’s The Chambermaid Lynn(2015), Raoul Peck’s The Young Karl Marx(2017), and starred alongside Daniel Day Lewis in Paul Thomas Anderson’s Phantom Thread(2017). In 2021, she defended two films selected for the Festival de Cannes, Mia Hansen-Løve’s Bergman Island in Competition and Mathieu Amalric’s Hold me tight. The following year, she returned with two young German and Austrian directors in the Un Certain Regard section: Emily Atef’s More than Ever and Marie Kreutzer’s Corsage, which won her the Un Certain Regard Jury’s Best Actress Award in 2022. She will soon be seen in Viggo Mortensen’s The Dead Don’t Hurt and Hot Milkby Rebecca Lenkiewicz.

TODD MCCARTHY
Film critic, director, writer
United States

mail?url=https%3A%2F%2F0lvw3.mjt

© Rebecca Sapp

Todd McCarthy is a Cannes veteran – his first was in 1970 – who for decades covered the Festival for Variety and The Hollywood Reporter. Among his books are the definitive biography “Howard Hawks: The Grey Fox of Hollywood”, “Kings of the Bs: Working Within the Hollywood System” and “Fast Women” about female race car drivers. He won an Emmy Award for his documentary Preston Sturges: The Rise and Fall of a Hollywood Genius and is currently working on a project set in Hollywood just after World War II.

 

Advertisement
Continue Reading

Trending